Testpagina3: verschil tussen versies
Geen bewerkingssamenvatting |
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Regel 213: | Regel 213: | ||
|align="center"| You must first expand the Senate to unlock more buildings. | |align="center"| You must first expand the Senate to unlock more buildings. | ||
|align="center"| Expand the senate to level 5 | |align="center"| Expand the senate to level 5 | ||
|align="center"| 800 [[File: | |align="center"| 800 [[File:Hout.png]] 800 [[File:Steen.png]] 800 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''The Burden of Administration''' | |align="center"|'''The Burden of Administration''' | ||
|align="center"| Managing an entire empire is a lot of work. The administrator can help you with this burden, for example by overseeing the construction of up to seven buildings. He has decided to offer you his services free of charge for three days. | |align="center"| Managing an entire empire is a lot of work. The administrator can help you with this burden, for example by overseeing the construction of up to seven buildings. He has decided to offer you his services free of charge for three days. | ||
|align="center"| Activate or extend the services of the [http://wiki.en.grepolis.com/wiki/Premium#Administrator Administrator]. (You are given 3 days for free). | |align="center"| Activate or extend the services of the [http://wiki.en.grepolis.com/wiki/Premium#Administrator Administrator]. (You are given 3 days for free). | ||
|align="center"| 100 [[File: | |align="center"| 100 [[File:Hout.png]] 100 [[File:Steen.png]] 100 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Metropolis''' | |align="center"|'''Metropolis''' | ||
|align="center"| You city is slowly becoming a flourishing metropolis. Expand the Senate so that it is appropriate for the size of the city. | |align="center"| You city is slowly becoming a flourishing metropolis. Expand the Senate so that it is appropriate for the size of the city. | ||
|align="center"| Expand the senate to level 10. | |align="center"| Expand the senate to level 10. | ||
|align="center"| 700 [[File: | |align="center"| 700 [[File:Hout.png]] 700 [[File:Steen.png]] 700 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Expanding the City Faster.''' | |align="center"|'''Expanding the City Faster.''' | ||
|align="center"| Starting at a certain level, it takes a very long time to expand a building. However, for a little gold, extra workers can be hired to halve the construction time. I think I may be able to persuade a few workers to work for you for free this time. | |align="center"| Starting at a certain level, it takes a very long time to expand a building. However, for a little gold, extra workers can be hired to halve the construction time. I think I may be able to persuade a few workers to work for you for free this time. | ||
|align="center"| Reduce a building's construction time. | |align="center"| Reduce a building's construction time. | ||
|align="center"| 100 [[File: | |align="center"| 100 [[File:Hout.png]] 100 [[File:Steen.png]] 100 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Landmarks''' | |align="center"|'''Landmarks''' | ||
|align="center"| Special buildings, such as the lighthouse or the divine statue, are the landmarks of a city. There are two groups with four construction projects each, and you can erect one building from each group. Consider carefully when choosing so you can profit from the unique benefits of these buildings. | |align="center"| Special buildings, such as the lighthouse or the divine statue, are the landmarks of a city. There are two groups with four construction projects each, and you can erect one building from each group. Consider carefully when choosing so you can profit from the unique benefits of these buildings. | ||
|align="center"| Construct a [http://wiki.en.grepolis.com/wiki/Buildings_Portal Special Building]. | |align="center"| Construct a [http://wiki.en.grepolis.com/wiki/Buildings_Portal Special Building]. | ||
|align="center"| 2000 [[File: | |align="center"| 2000 [[File:Hout.png]] 2000 [[File:Steen.png]] | ||
2000 [[File: | 2000 [[File:Zilver.png]] | ||
|} | |} | ||
Regel 266: | Regel 266: | ||
|align="center"| A defender's main advantage is the city wall. Minor attacks are thwarted by the basic defense it provides. During larger battles, it provides your soldiers with a bonus. | |align="center"| A defender's main advantage is the city wall. Minor attacks are thwarted by the basic defense it provides. During larger battles, it provides your soldiers with a bonus. | ||
|align="center"| Construct a [[Wall]] | |align="center"| Construct a [[Wall]] | ||
|align="center"| 500 [[File: | |align="center"| 500 [[File:Steen.png]] | ||
|} | |} | ||
Regel 281: | Regel 281: | ||
#Expand the quarry to level 3 | #Expand the quarry to level 3 | ||
#Erect a temple | #Erect a temple | ||
|align="center"| 100 [[File: | |align="center"| 100 [[File:Hout.png]] 200 [[File:Steen.png]] 150 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Favour of the Gods''' | |align="center"|'''Favour of the Gods''' | ||
|align="center"| You can worship one god for each city. Right now you should go to the temple and select Hera as your god. Her divine powers make her especially helpful for city constructions. You can switch gods later, but this will result in your losing all of your favour. | |align="center"| You can worship one god for each city. Right now you should go to the temple and select Hera as your god. Her divine powers make her especially helpful for city constructions. You can switch gods later, but this will result in your losing all of your favour. | ||
|align="center"| Select [[Hera]] as your goddess. | |align="center"| Select [[Hera]] as your goddess. | ||
|align="center"| 15 [[File: | |align="center"| 15 [[File:Gunst.png]] (Hera) | ||
|- | |- | ||
|align="center"|'''Ambassador to the Gods''' | |align="center"|'''Ambassador to the Gods''' | ||
|align="center"| There are chosen warriors who can give your army access to the gods. Recruit a divine envoy in the barracks. | |align="center"| There are chosen warriors who can give your army access to the gods. Recruit a divine envoy in the barracks. | ||
|align="center"| Recruit a [[Divine Envoy]]. | |align="center"| Recruit a [[Divine Envoy]]. | ||
|align="center"| 250 [[File: | |align="center"| 250 [[File:Gunst.png]](Hera) | ||
|- | |- | ||
|align="center"|'''Power of the Gods''' | |align="center"|'''Power of the Gods''' | ||
|align="center"| Select a Divine Power and use it on your city. Don't forget that each Divine Power costs favour with that god. When you are not at war, you should use Divine Powers to expand your city. | |align="center"| Select a Divine Power and use it on your city. Don't forget that each Divine Power costs favour with that god. When you are not at war, you should use Divine Powers to expand your city. | ||
|align="center"| Enact a divine power. | |align="center"| Enact a divine power. | ||
|align="center"| 250 [[File: | |align="center"| 250 [[File:Gunst.png]](Hera) | ||
|- | |- | ||
|align="center"|'''Favourite of the Gods''' | |align="center"|'''Favourite of the Gods''' | ||
|align="center"| You should expand your temple to produce more favour. The greater its expansion level, the more favour the gods will show you. | |align="center"| You should expand your temple to produce more favour. The greater its expansion level, the more favour the gods will show you. | ||
|align="center"| Expand the [[Temple]] to level 3. | |align="center"| Expand the [[Temple]] to level 3. | ||
|align="center"| 100 [[File: | |align="center"| 100 [[File:Gunst.png]](Hera) | ||
|- | |- | ||
|align="center"|'''Ancient Rituals''' | |align="center"|'''Ancient Rituals''' | ||
|align="center"| The ancient rituals which earn the gods' favour are known only to the high priestess. Giving her charge of your temple increases production of favour from the gods, as well as the fighting strength of your mythical units. She has chosen to offer you her services free of charge for three days. | |align="center"| The ancient rituals which earn the gods' favour are known only to the high priestess. Giving her charge of your temple increases production of favour from the gods, as well as the fighting strength of your mythical units. She has chosen to offer you her services free of charge for three days. | ||
|align="center"| Activate or extend the services of the [http://wiki.en.grepolis.com/wiki/Premium#High_Priestess High Priestess]. (You are given 3 days for free). | |align="center"| Activate or extend the services of the [http://wiki.en.grepolis.com/wiki/Premium#High_Priestess High Priestess]. (You are given 3 days for free). | ||
|align="center"| 200 [[File: | |align="center"| 200 [[File:Gunst.png]](Hera) | ||
|} | |} | ||
Regel 320: | Regel 320: | ||
Remember: You will receive 200 gold for each friend who reaches 1000 points. | Remember: You will receive 200 gold for each friend who reaches 1000 points. | ||
|align="center"| Invite a friend and wait until he or she accepts your invitation | |align="center"| Invite a friend and wait until he or she accepts your invitation | ||
|align="center"| 200 [[File: | |align="center"| 200 [[File:Hout.png]] 200 [[File:Steen.png]] 200 [[File:Zilver.png]] | ||
|} | |} | ||
Regel 333: | Regel 333: | ||
|align="center"| Those who possess the most advanced military units are always a step ahead. They can be researched in the academy. | |align="center"| Those who possess the most advanced military units are always a step ahead. They can be researched in the academy. | ||
|align="center"| Construct an [[Academy]] | |align="center"| Construct an [[Academy]] | ||
|align="center"| 200 [[File: | |align="center"| 200 [[File:Hout.png]] 200 [[File:Steen.png]] 200 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Offensive Unit''' | |align="center"|'''Offensive Unit''' | ||
|align="center"| With every level of the academy, you get 4 research points that can be invested in technologies. But you can never unlock all of the research. You should therefore take great care in deciding what you want to research. Slingers are important offensive units that you should definitely explore. | |align="center"| With every level of the academy, you get 4 research points that can be invested in technologies. But you can never unlock all of the research. You should therefore take great care in deciding what you want to research. Slingers are important offensive units that you should definitely explore. | ||
|align="center"| Research Slingers. | |align="center"| Research Slingers. | ||
|align="center"| 200 [[File: | |align="center"| 200 [[File:Hout.png]] 200 [[File:Steen.png]] 200 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Attacking Force''' | |align="center"|'''Attacking Force''' | ||
Regel 381: | Regel 381: | ||
|align="center"| To minimize your losses during the warfare, you need more information about your enemy. You can get this from spies who usually hide out in dark caves. | |align="center"| To minimize your losses during the warfare, you need more information about your enemy. You can get this from spies who usually hide out in dark caves. | ||
|align="center"| Construct a [[Cave]] | |align="center"| Construct a [[Cave]] | ||
|align="center"| 1000 [[File: | |align="center"| 1000 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Greedy Agents''' | |align="center"|'''Greedy Agents''' | ||
|align="center"| The spies demand high payments for their services. Before you can give them an order, you have to store at least 1000 silver in the cave. | |align="center"| The spies demand high payments for their services. Before you can give them an order, you have to store at least 1000 silver in the cave. | ||
|align="center"| Store 1000 silver in your cave. | |align="center"| Store 1000 silver in your cave. | ||
|align="center"| 500 [[File: | |align="center"| 500 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Know Your Enemy''' | |align="center"|'''Know Your Enemy''' | ||
|align="center"| You can now use the stored silver to spy on an enemy city. The more silver you pay, the greater is the chance that the spy will succeed. As soon as the spy has arrived, you will receive an espionage report. | |align="center"| You can now use the stored silver to spy on an enemy city. The more silver you pay, the greater is the chance that the spy will succeed. As soon as the spy has arrived, you will receive an espionage report. | ||
|align="center"| Spy on an enemy city. | |align="center"| Spy on an enemy city. | ||
|align="center"| 500 [[File: | |align="center"| 500 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Counter Espionage''' | |align="center"|'''Counter Espionage''' | ||
|align="center"| You can protect yourself against being spied on by the enemy by storing silver in the cave. If the spy was paid less silver than you have in the cave, the paid amount is deducted from your cave and you will be informed that you have warded off an enemy spy. | |align="center"| You can protect yourself against being spied on by the enemy by storing silver in the cave. If the spy was paid less silver than you have in the cave, the paid amount is deducted from your cave and you will be informed that you have warded off an enemy spy. | ||
|align="center"| Store 2000 silver in your cave. | |align="center"| Store 2000 silver in your cave. | ||
|align="center"| 1000 [[File: | |align="center"| 1000 [[File:Zilver.png]] | ||
|} | |} | ||
Regel 458: | Regel 458: | ||
|align="center"| You need culture points before you can found and conquer more cities. This means you need an academy at level 30. Philosophers and poets can contemplate the important things in life here and thus create the foundation for a magnificent culture. | |align="center"| You need culture points before you can found and conquer more cities. This means you need an academy at level 30. Philosophers and poets can contemplate the important things in life here and thus create the foundation for a magnificent culture. | ||
|align="center"| Expand the [[Academy]] to level 30. | |align="center"| Expand the [[Academy]] to level 30. | ||
|align="center"| 2000 [[File: | |align="center"| 2000 [[File:Hout.png]]2000 [[File:Steen.png]] | ||
2000 [[File: | 2000 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''Olympic Games''' | |align="center"|'''Olympic Games''' | ||
|align="center"| A peaceful competition is an important cultural feature of Greece. You can start the Olympic Games at the Agora for a little bit of gold in order to get culture points. This time, to celebrate the opening of your magnificent academy, you can host the Olympic Games free of charge. | |align="center"| A peaceful competition is an important cultural feature of Greece. You can start the Olympic Games at the Agora for a little bit of gold in order to get culture points. This time, to celebrate the opening of your magnificent academy, you can host the Olympic Games free of charge. | ||
|align="center"| Organise the [http://wiki.en.grepolis.com/wiki/Culture#Olympic_Games Olympic Games]. | |align="center"| Organise the [http://wiki.en.grepolis.com/wiki/Culture#Olympic_Games Olympic Games]. | ||
|align="center"| 2000 [[File: | |align="center"| 2000 [[File:Hout.png]] 2000 [[File:Steen.png]] | ||
2000 [[File: | 2000 [[File:Zilver.png]] | ||
|- | |- | ||
|align="center"|'''A Large Festival''' | |align="center"|'''A Large Festival''' |
Versie van 20 okt 2014 21:52
Wat zijn quests?
Quests is een relatief nieuwe game onderdeel, ze hebben de oude inleiding opdrachten vervangen. Deze quests worden aan spelers gepresenteerd en als zij deze voltooien, worden ze beloond met troepen, spreuken, grondstoffen en zelfs cultuurpunten.
Er is een groot aantal verschillende quests, op deze pagina worden deze ingedeeld onder hun eigen type. Bijvoorbeeld, er is een hele groep met quests welke je helpen bij het begin van het spel. Dit zijn de nieuwe beginnersquests. Ook is er een groep waarbij het om aanvallen gaat. Dit zijn de oorlogsvoeringsquests.
Adviseurs
Hieronder kun je alle adviseurs zien welke de quests geven. Er is geen vaste volgorde waarin je de quests ontvangt. In de tabel hieronder kun je zien welke adviseur welk type quests geeft. Let er wel op dat dit niet altijd vast staat en een enkele keer kan verschillen.
Moet ik alle quests doen?
Zodra je alle quests op 1 van je werelden hebt voltooid heb je de mogelijkheid om deze op een volgende wereld uit te schakelen. Er is geen optie om een enkele quest over te slaan zelfs niet als je deze al een keer op een andere wereld hebt voltooid.
Once you complete all of the quests on 1 of your worlds, you will be able to turn them off for the next world that you play. There is no option to skip individual quests- Even after completing all of them on one world, you won't be able to skip individual quests on another.
Quests
The quests are in chronological order within the groups, but the groups themselves are not. What this means is that within each group, the order is correct. You will move from one to the other in that order. However You could do the Tutorial quests and then the Warfare ones, it is all to do with which requirements you have met. It is also highly likely that you will be doing quests from many of these groups at the same time.
Inleiding opdrachten
Naam | Omschrijving | Benodigdheden | Beloning |
---|---|---|---|
Hoekstenen leggen | De meest belangrijke dingen welke je nodig hebt om je stad uit te bouwen zijn grondstoffen. Open het stadsoverzicht en selecteer het gebouw in het midden van je stad, de senaat. Hier kun je bouwopdrachten geven voor het uitbouwen van je gebouwen. Als eerste, bouw een houthakkerskamp | Bouw een houthakkerskamp. | 20 |
Steen delven | Laten we de basisproductie uitbreiden door het bouwen van een steengroeve. | Bouw een steengroeve. | 20 . |
Voedsel voor het volk | Je hebt niet alleen grondstoffen nodig, maar ook voedsel om aan je werkers en troepen te geven. In de rechterbovenhoek kun je zien hoeveel inwoners je nog kan voeren. Breid je boerderij nu uit zodat je stad kan groeien. | Breid de boerderij uit tot level 2. | 20 |
Hout voor mijnuitbreiding | Er is veel hout nodig om de mijnen in de bergen uit te bouwen. Breid de houthakkersplaats uit tot level 3. Je kunt meerdere bouwopdrachten tegelijkertijd geven. Deze worden in volgorde voltooid. | Breid het houthakkerskamp uit tot level 3. | 25 25 25 |
Ondergronds | Bouw een zilvermijn om zilvermunten te verkrijgen. | Bouw een zilvermijn. | 30 30 30 |
Veilig opgeborgen | Hoe groter het pakhuis, des te meer grondstoffen er kunnen worden opgeslagen. Ook wordt er een gedeelte beschermd tegen plunderingen van vijanden. Grondstoffen welke niet kunnen worden opgeslagen zullen verloren gaan. | Breid het pakhuis uit tot level 2. | 50 50 |
Sneller bouwen | De senate is de motor van je stad. Het is de belangrijkste voorwaarde van een groot aantal gebouwen. Tevens verkort de senaat de bouwtijd. Hoe hoger het level van de senaat is, des te sneller een gebouw zal zijn uitgebouwd. | Breid de Senaat uit tot level 3. | 100 100 |
Groei | Het uitbreiden van je boerderij met nog 1 level zal ervoor zorgen dat je een kazerne kan bouwen. | Breid de boerderij uit tot level 3. | 50 50 50 |
Het bouwen van een strijdmacht | Nog een hoeksteen van een machtig rijk is een sterk leger. Bouw de kazerne om de mogelijkheid te krijgen om troepen te rekruteren. | Bouw een kazerne. | 100 100 100 |
Nieuwe stadsnaam | De basis van een groot rijk is gelegd. Nu moet je je stad nog een naam geven. Dubbel klik op de stadsnaam aan de bovenin het scherm. | Verander de stadsnaam. | 50 50 50 |
De boeren van het eiland
Naam | Omschrijving | Benodigdheden | Beloning |
---|---|---|---|
Opeisen en plunderen | Je eiland heeft een aantal boerendorpen. 1 van deze dorpen is al door jou opgeëist. Hier kun je grondstoffen of troepen opeisen. Als je ervoor kiest om het dorp te plunderen zul je meer grondstoffen ontvangen, maar dit zal de kans op een opstand vergroten. Eis als eerst grondstoffen van het boerendorp. | Eis of plunder grondstoffen van een boerendorp. | 6 zwaardvechters. |
Boerendorp veroveren | Verover meer boerendorpen door de verdedigers in de stad te verslaan. Zodra je een aanval verstuurd zal deze in de bovenste balk verschijnen. Direct nadat de aanval is uitgevoerd zul je een rapport ontvangen met de uitkomst van de aanval. | Verover je tweede boerendorp. | 2 [slingeraars. |
Rekruteren | Hoe meer boerendorpen je in je bezit hebt op je eiland, des te meer troepen je nodig zal hebben om meerdere boerendorpen te veroveren. Investeer ongebruikte grondstoffen in het rekruteren van troepen. Als je niet genoeg grondstoffen hebt, eis dan grondstoffen op bij de boerendorpen. | Rekruteer 7 zwaardvechters. | 5 [slingeraar|[slingeraars]]. |
Invloed uitbreiden | Als heerser van de boerendorpen behoort een gedeelte van hun grondstoffen aan jou. Als ze hun grondstoffen niet afstaan, moet je dit met de harde hand doen. | Verover je derde boerendorp. | 5 hoplieten. |
Tribuut | Verover meer boerendorpen om grondstoffen van hen te ontvangen. Let wel goed op de verdedigingswaarde van de dorpen. Slingeraars verdedigen minder goed tegen afstandswapens. Zwaardvechters zijn zwak tegen steekwapens. | Bezit 5 boerendorpen. | 5 hoplieten en 5 ruiters. |
Kapitein inhuren | Hoe groter je gebied waar je invloed op hebt is, des te groter de invloed van het opeisen van grondstoffen zal worden. De kapitein kan deze last verlichten. Hij heeft besloten om je zijn diensten 3 dagen gratis aan te geven. | Activeer of verleng de diensten van de kapitein (je zal 3 dagen gratis ontvangen). | 5 ruiters. |
Dorpsbeheer | De kapitein zijn boerendorpen overzicht laat je grondstoffen van alle boerendorpen op een eiland tegelijkertijd opeisen. | Eis grondstoffen van je boerendorpen via het overzicht. | 100 100 100 |
Grondstofvoorraad
Naam | Omschrijving | Benodigdheden | Beloning |
---|---|---|---|
Basisvoorraad | Vergroot de productie van grondstoffen zodat je altijd voldoende grondstoffen hebt om gebouwen te bouwen. |
|
450 100 450 |
Voorraden aanleggen | Zorg er altijd voor dat je pakhuis groot genoeg is zodat er geen grondstoffen verloren gaan. | Breid het pakhuis uit tot level 5 | 1 Tevredenheid spreuk (zal worden ingezet op je huidige stad). |
Marktplaats | De marktplaats opent de handel tussen boeren en spelers. Het is een goede manier om je tekorten van een bepaalde grondstof te compenseren. | Bouw een marktplaats | 500 500 100 |
Boerenpummels | Handelen met boeren is normaal gesproken winstgevend, maar als je dit te vaak doet zullen hun aanbiedingen snel verslechteren. Als hun stemming onder de 80% daalt zullen zij niet meer handelen totdat de stemming weer hoog genoeg is.. | Handel met een boerendorp. | 100 100 100 |
Ruilhandel | Je kunt ook met andere spelers via de markt handelen. Om dit te doen kun je een aanbod plaatsen op de marktplaats of door een aanbod van een andere speler te accepteren. Voor elk level marktplaats kun je tot 500 grondstoffen verhandelen. | Handel met een andere speler. | 300 300 300 |
Meer bouwmateriaal | Grondstoffen is de sleutel tot groei. |
|
1 Tevredenheid spreuk (zal worden ingezet op je huidige stad). |
Opslagplaats | Een groter pakhuis laat je bouwen met hogere bouwkosten bouwen. | Breid het pakhuis uit tot level 10. | 500 |
Welvaart | De handelaar optimaliseert je economische cyclus en verhoogt je grondstofproductie. Hij heeft besloten om zijn diensten 3 dagen gratis aan te bieden. | Activeer of verleng de diensten van de koopman. (Je zult 3 dagen gratis ontvangen). | 1 Tevredenheid spreuk (zal worden ingezet op je huidige stad). |
Accountbeheer
City Management
Name | Description | Requirements | Reward |
---|---|---|---|
Progress | You must first expand the Senate to unlock more buildings. | Expand the senate to level 5 | 800 800 800 |
The Burden of Administration | Managing an entire empire is a lot of work. The administrator can help you with this burden, for example by overseeing the construction of up to seven buildings. He has decided to offer you his services free of charge for three days. | Activate or extend the services of the Administrator. (You are given 3 days for free). | 100 100 100 |
Metropolis | You city is slowly becoming a flourishing metropolis. Expand the Senate so that it is appropriate for the size of the city. | Expand the senate to level 10. | 700 700 700 |
Expanding the City Faster. | Starting at a certain level, it takes a very long time to expand a building. However, for a little gold, extra workers can be hired to halve the construction time. I think I may be able to persuade a few workers to work for you for free this time. | Reduce a building's construction time. | 100 100 100 |
Landmarks | Special buildings, such as the lighthouse or the divine statue, are the landmarks of a city. There are two groups with four construction projects each, and you can erect one building from each group. Consider carefully when choosing so you can profit from the unique benefits of these buildings. | Construct a Special Building. | 2000 2000 |
Together we are Strong
Name | Description | Requirements | Reward |
---|---|---|---|
Joining an Alliance | An alliance is a federation of players who support each other against such things as enemy attacks. You can find alliances in your vicinity in the ranking list under "Ocean Alliances". Read the alliance profiles for any membership requirements and then write to the founder that you would like to join the alliance. Once you have been invited, you can accept the invitation under menu item "Alliance". | Join an alliance.
Note that if you didn't want to join an alliance, you could simply found an alliance and then disband it after claiming your reward. |
5 Swordsmen, 5 Slingers, 5 Archers and 5 Hoplites |
City Defence
Name | Description | Requirements | Reward |
---|---|---|---|
City Guard | The bigger your city becomes, the greater the threat of your enemies' envy becomes. Make sure you are always well defended. Swordsmen are a good defensive unit, particularly against slingers and other troops armed with distance weapons. | Establish a military force of 10 Swordsmen. | 10 Swordsmen |
City Wall | A defender's main advantage is the city wall. Minor attacks are thwarted by the basic defense it provides. During larger battles, it provides your soldiers with a bonus. | Construct a Wall | 500 |
The Power of the Gods
Name | Description | Requirements | Reward |
---|---|---|---|
Temple | A flourishing metropolis needs a temple where the citizens can worship and make sacrifices to the gods. |
|
100 200 150 |
Favour of the Gods | You can worship one god for each city. Right now you should go to the temple and select Hera as your god. Her divine powers make her especially helpful for city constructions. You can switch gods later, but this will result in your losing all of your favour. | Select Hera as your goddess. | 15 (Hera) |
Ambassador to the Gods | There are chosen warriors who can give your army access to the gods. Recruit a divine envoy in the barracks. | Recruit a Divine Envoy. | 250 (Hera) |
Power of the Gods | Select a Divine Power and use it on your city. Don't forget that each Divine Power costs favour with that god. When you are not at war, you should use Divine Powers to expand your city. | Enact a divine power. | 250 (Hera) |
Favourite of the Gods | You should expand your temple to produce more favour. The greater its expansion level, the more favour the gods will show you. | Expand the Temple to level 3. | 100 (Hera) |
Ancient Rituals | The ancient rituals which earn the gods' favour are known only to the high priestess. Giving her charge of your temple increases production of favour from the gods, as well as the fighting strength of your mythical units. She has chosen to offer you her services free of charge for three days. | Activate or extend the services of the High Priestess. (You are given 3 days for free). | 200 (Hera) |
Among Friends
Warfare
Name | Description | Requirements | Reward |
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Knowledge is Power | Those who possess the most advanced military units are always a step ahead. They can be researched in the academy. | Construct an Academy | 200 200 200 |
Offensive Unit | With every level of the academy, you get 4 research points that can be invested in technologies. But you can never unlock all of the research. You should therefore take great care in deciding what you want to research. Slingers are important offensive units that you should definitely explore. | Research Slingers. | 200 200 200 |
Attacking Force | Swordsmen are not very suited to an attack. Slingers on the other hand, have a high attack value. You can recruit them at the barracks, just like the swordsmen. | Establish a military force with 10 Slingers. | 10 Slingers. |
First Attack | You can get additional resources by looting other cities. But you will also risk losing your troops or falling prey to acts of vengeance. To start an attack, click on an enemy city on your island. Then select the attack symbol: two crossed swords. Now you can choose the units that you want to fight with and finally issue the command to attack. | Attack another player. | 10 Hoplites |
Reinforcements | Even if you win, some losses are inevitable. That's why you should get reinforcements on a regular basis. | Establish a military force of 20 slingers. | 5 Horsemen |
Tactical Planning | Now that you have an espionage report about the enemy city, you can simulate the battle in the simulator located at the agora. Enter the defensive and offensive units and click on "Simulate". If the results are positive, you should attack the city as soon as possible. | Win an attack on another player's city. | 5 Horsemen |
Looter | You can loot regularly if you have a powerful army. But keep in mind that the resources for your lost units have to cost less than the looted resources to make the attack worth your while. | Loot a total of 10000 resources from other cities. | 10 Horsemen |
Leadership for the Troops | The commander is an experienced officer and your troops are much more powerful under his leadership. Since you are an excellent strategist, he has decided to offer you his services free of charge for three days. | Activate or extend the services of the Commander. (You are given 3 days for free). | 5 Slingers |
Secret Service
Name | Description | Requirements | Reward |
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A Sinister Hideout | To minimize your losses during the warfare, you need more information about your enemy. You can get this from spies who usually hide out in dark caves. | Construct a Cave | 1000 |
Greedy Agents | The spies demand high payments for their services. Before you can give them an order, you have to store at least 1000 silver in the cave. | Store 1000 silver in your cave. | 500 |
Know Your Enemy | You can now use the stored silver to spy on an enemy city. The more silver you pay, the greater is the chance that the spy will succeed. As soon as the spy has arrived, you will receive an espionage report. | Spy on an enemy city. | 500 |
Counter Espionage | You can protect yourself against being spied on by the enemy by storing silver in the cave. If the spy was paid less silver than you have in the cave, the paid amount is deducted from your cave and you will be informed that you have warded off an enemy spy. | Store 2000 silver in your cave. | 1000 |
Beyond the Horizon
Name | Description | Requirements | Reward |
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Broadening the Horizon | You currently only have power over this island. If you want your empire to grow, you have to construct a harbour where ships can be built. | Construct a harbour | 3 Transport Ships |
Phoenician Merchant | You can hire warriors or trade merchandise with the Phoenician Merchant. When you trade merchandise, you will receive twice as much as you pay. | Trade merchandise with the Phoenician Merchant. | 1 Transport Ship |
Construction Plans | Greek ships are a marvel of engineering. Have your engineers create the construction plans for biremes at the academy. | Research Biremes | 3 Biremes |
Harbour Defence | The bireme is perfect for defending your harbour. As long as your enemies are unable to break through your harbor defense, they will be unable to land warriors to loot your city. | Construct a fleet with 10 biremes | 5 Biremes |
Expansion | To found additional cities or conquer enemy cities, you need a colony ship. This has to be researched at the academy first. You also need a level 20 harbor in order to construct such a large ship. |
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5 Transport Ships |
Procedure | Now you can decide whether you want to found a city or conquer one. The latter requires you to research Conquest at the academy. If you would like to found a city, you should find a free place on a surrounding island. Click on the hammer icon there and send your colony ship to this spot. As soon as it has arrived, it will start founding the city, which will take 24 hours. From then on, you will be the ruler of two cities. |
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50 Swordsmen |
Claim to Power | To conquer a city, you have to start an attack and send a colony ship. The siege begins as soon as you win. However, you will have to defend the colony ship against attackers during the siege. Keep in mind that you have to use the "Support" command to send units to the target city to defend the colony ship. Protect the colony ship until the siege has ended to take over the city. | Conquer a city. | 50 Archers |
Culture Points
Name | Description | Requirements | Reward |
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A Place for Philosophers | You need culture points before you can found and conquer more cities. This means you need an academy at level 30. Philosophers and poets can contemplate the important things in life here and thus create the foundation for a magnificent culture. | Expand the Academy to level 30. | 2000 2000 |
Olympic Games | A peaceful competition is an important cultural feature of Greece. You can start the Olympic Games at the Agora for a little bit of gold in order to get culture points. This time, to celebrate the opening of your magnificent academy, you can host the Olympic Games free of charge. | Organise the Olympic Games. | 2000 2000 |
A Large Festival | A large city festival attracts many strangers to the city, who share their customs and traditions with your residents over a cup of wine. This is another opportunity to get culture points and can also be found in the Agora. The more cities you own, the more culture points you need to found another city. | Organise a City Festival. | 1 |
Raid
Name | Description | Requirements | Reward |
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Troop Transporter | Before you can loot distant cities, you first have to get your troops there. That's what transport boats are for. The fast ones are best, so that the enemy has as little time to react as possible. | Construct a fleet with 5 Fast Transport Ships | 5 Fast Transport Ships |
Inferno | As everyone knows, ships are made of wood, and wood is a good combustion agent. This means that light ships are an excellent method to destroy the enemy's harbor defense. | Construct a fleet with 10 Light Ships. | 5 Light Ships |
Terror of the Seas | Now you can attack a city on another island. To do this, you will need light ships for the sea battle, offensive units for the land battle, and enough transportation for the soldiers. It also wouldn't hurt to spy on the city first so that you know what you're dealing with. | Loot a city on a foreign island. | 5 Biremes |
Victorious | You receive battle points for every battle in which you defeat enemy soldiers - one battle point per resident used by the defeated units. For example, swordsmen and slingers each result in one battle point, while a rider yields three and a bireme even eight. You can use these battle points at the agora to start a victory parade. | Organise the Victory Procession. | 1 |