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==The Worlds== | ==The Worlds== | ||
A world is another word for a game server. Each world contains the same fundamentals of Grepolis except for minor changes in settings (see below). A player can join multiple worlds with the same account, however you can not play the same world with two different accounts. A list of all worlds and their settings can be found on the [[ | A world is another word for a game server. Each world contains the same fundamentals of Grepolis except for minor changes in settings (see below). A player can join multiple worlds with the same account, however you can not play the same world with two different accounts. A list of all worlds and their settings can be found on the [[Hoofdpagina]] of the wiki. | ||
==World Settings== | ==World Settings== |
Versie van 12 feb 2010 15:23
The Worlds
A world is another word for a game server. Each world contains the same fundamentals of Grepolis except for minor changes in settings (see below). A player can join multiple worlds with the same account, however you can not play the same world with two different accounts. A list of all worlds and their settings can be found on the Hoofdpagina of the wiki.
World Settings
World Speed | World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. | Range: 0+ Default: 1 |
Unit Speed | Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed. | Range: 0+ Default: 1 |
Night Bonus | The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. | Range: On / Off Default: Deactivated |
Beginner Protection | The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. | Range: 0+ Days Default: 7 Days |
Peace | Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. | Range: On / Off Default: Deactivated |