Testpagina2
"To brave men, the prizes that war offers are liberty and fame" - Lycurgus of Sparta
Resources are the basis of your soon to be growing city. It is the way in which your city will grow from a simple small town into an island super power dominating your neighboring cities. There are 6 resources in Grepolis - 3 normal types and 3 special types:
Materiële grondstoffen | Source | Beschrijving |
---|---|---|
Hout | Houthakkerskamp | Word verzameld in Houthakkerskamp. |
Steen | Steengroeve | Wordt verzameld in Steengroeve. |
Zilver | Zilvermijn | Wordt verzameld in Zilvermijn. |
Immateriële gronstoffen | Source | Beschrijving |
Goddelijke gunst | Tempel | Wordt gegenereerd in Tempel. |
Bevolking | Boerderij | Wordt voorzien van voedsel door Boerderij. |
Onderzoekspunten | Academie | Worden gegenereerd in Academie. |
All of your buildings, units, spells, and research will need some or all of these resources. Once you build the basic level for the timber camp, quarry, and silver mine you will begin to receive those resources automatically. The rate at which you generate those resource will depend on your island type. Divine Favor will only begin to accumulate once you select a god to worship in your city. The higher the level of your Timber Camp, Quarry, Silver Mine, and Temple the more quickly you will gain resources.
Because resources are generated automatically, they will continue to accumulate even when you are not logged in to the game. In order for resources not to be wasted or lost, it is important to make sure you have room for the resources. You can ensure this by keeping your Warehouse large enough to store all of them. Divine Favor is always capped at 500 regardless of the size of your Temple or Warehouse. You can see how close you are to reaching your warehouse cap in the upper righthand of the screen.